Hi there,
I’m currently trying to use PS1 image data to make a tricolour image of NGC 160 using the make_lupten_rgb function and I’m running into some difficulty re: getting the image data from a compressed HDU image to use as the arguments in the function.
As it seems like everything would proceed more easily if I could just convert the CompImageHDU’s into regular ImageHDU’s does anyone know if there is a way to do this?